AI Insights · Timothy · July 2023
Performance of Top 5 Fidget Toys Games in Austria Q2 2023
In Q2 2023, the top 5 fidget toys games on a unified platform in Austria showed varying trends in weekly downloads, revenue, and active users.
In Q2 2023, the top 5 fidget toys games on a unified platform in Austria exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period.
Gear Clicker by Rollic Games saw fluctuating weekly revenue, peaking at approximately $99 in the first week of May. Weekly downloads reached their highest at 200 in early April but experienced a downward trend towards the end of the quarter. The number of weekly active users remained relatively stable, averaging around 10K to 12K, with a slight peak at 12.4K in early June.
Slime it: Slime Game Simulator from Slime4Fun showed a varied revenue pattern, with notable peaks of $77 at the end of May and $75 in April. Despite having zero downloads for most of the quarter, the app maintained a steady active user base, averaging around 200 users weekly.
Antistress - Satisfying Games! by CONTENT ARCADE (UK) LTD. generated modest weekly revenue, peaking at $24 in mid-April. The app had minimal downloads and active users throughout the quarter, with a brief spike in active users to 65 in late March.
Antistress - Relaxing games from Moreno Maio experienced consistent weekly downloads, peaking at 836 in early April. Weekly revenue showed minor fluctuations, with the highest being $22 in early May. The app maintained a stable active user base, averaging around 5K to 6K users weekly.
Pixel Demolish by Rollic Games had relatively low weekly revenue, with a peak of $27 in mid-April. Weekly downloads were modest, with the highest being 53 at the end of March. The app's active user count remained steady, averaging around 2.2K to 2.8K users weekly.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.